Back in 2010, there were no tools made just for UI designers. Creating apps, websites and pixel-perfect icons meant working with software that wasnβt built for this kind of digital craft. And that frustration is where Sketch started.
Today, weβre still building the best editor for the Mac, along with web-based tools for collaboration, feedback and handoff β bringing developers, project managers and clients into the design process.
As Sketch continues to evolve, we want to make creating great designs even more intuitive. And as we grow, weβll continue to do it in the only way we know how β building thoughtful features, solving real problems, and helping everyone design incredible things.