Responsibilities
- Taking end-to-end ownership of design work, from discovery and prototyping, through iteration and delivery.
- Partnering closely with the Head of Mobile β bouncing ideas, challenging assumptions, and co-shaping the product.
- Building and evolving our mobile design system, ensuring consistency and scalability.
- Validating ideas with users and stakeholders through conversations, quick tests, and experiments.
- Collaborating tightly with developers from ideation to TestFlight builds.
- Bringing a product mindset: connecting dots, spotting opportunities, and shaping what the app could be.
Requirements
- 6+ years of experience in product design, including mobile apps.
- A strong portfolio demonstrating UX/UI thinking, interaction design, and problem-solving on complex flows.
- Mastery of Figma and familiarity with design/research tools.
- Experience leading end-to-end product design processes from discovery to delivery.
- A track record of collaborating closely with developers and shipping high-quality features.
Nice to have
- Experience with AI-powered features or data-driven products.
- Background in SaaS or B2B tools.
- Familiarity with user research and experimentation (e.g. usability studies, A/B testing).