Responsibilities
- Own the design and delivery of high-polish pitch decks, partner demo decks, and interactive launch experiences, aligning design with business strategy, partner story, and go-to-market narrative.
- Build interactive prototypes with motion and animation that bring future-state partner experiences to life.
- Create high-fidelity interactive demos and partner assets that help partners understand and feel potential product experiences.
- Design and maintain reusable visual and motion assets that scale across Business Development, Sales, and Marketing efforts.
- Contribute to launch planning and go-to-market efforts through refined visual design, ensuring polish and cohesion across touchpoints.
- Collaborate with product designers, engineers, and cross-functional teams to improve the craft and execution of live partner experiences.
- Translate partner and business needs into user journeys, requirements, and clear visual narratives.
Requirements
- 3-5 years of overall product design experience.
- A blend of agency and in-house product-design experience, with a portfolio that demonstrates interactive prototyping, motion/animation, and visual storytelling.
- Strong prototyping skills using tools like Figma, with comfort moving from low-fidelity flows to high-fidelity prototypes with motion and interaction.
- Experience designing UI micro-interactions, transitions, or interactive animations that enhance understanding and delight.
- Visual and production design acumen with strong attention to craft, motion timing, and execution detail.
- Understanding of technical feasibility and ability to collaborate effectively with engineering partners.
- Strong communication and storytelling skills to align cross-functional stakeholders.
- Bonus - Hands-on experience or strong curiosity in AI-driven prototyping workflows.