Job Description
- Design, ship, and iterate experiments that measurably improve key growth metrics.
- Design and launch high-velocity experiments (A/B tests, pricing tests, onboarding improvements, upsell flows, paywalls, landing pages).
- Translate hypotheses into testable experiences.
- Make fast trade-offs between polish and speed.
- Contribute to experiment ideation - not just execution.
- Use data to inform design decisions and refine direction.
- Help define what βgoodβ looks like in conversion, activation, and retention flows.
- Balance short-term optimisation with long-term product quality.
Requirements
- Have 3+ years designing consumer web or app experiences.
- Have worked in a growth, optimisation, or experimentation-heavy environment.
- Understand A/B testing principles and experimentation trade-offs.
- Are comfortable working with product analytics (Amplitude, HotJar, etc.).
- Care about business outcomes as much as user experience.
- Can articulate the βwhyβ behind design decisions.
- Move fast without sacrificing thinking.
- Are comfortable with ambiguity and incomplete information.
Nice to have
- Experience designing paywalls or subscription flows.
- Experience with pricing or monetisation experiments.
- Experience in gamified or educational products.
Benefits
- Fully remote.
- Flexible working, with trust and autonomy (and occasional intensity).
- Dedicated work equipment.
- Β£2,500 annual learning budget.
- Annual company retreat.
- Regular company-paid lunches.
- Health insurance (where applicable).
- Enhanced parental leave.
- Pension / 401k options.