Job Description
- Design, ship, and iterate experiments that measurably improve key growth metrics
- Design and launch high-velocity experiments (A/B tests, pricing tests, onboarding improvements, upsell flows, paywalls, landing pages)
- Translate hypotheses into testable experiences
- Make fast trade-offs between polish and speed
- Contribute to experiment ideation - not just execution
- Use data to inform design decisions and refine direction
- Help define what “good” looks like in conversion, activation, and retention flows
- Balance short-term optimisation with long-term product quality
Requirements
- 3+ years designing consumer web or app experiences
- Worked in a growth, optimisation, or experimentation-heavy environment
- Understand A/B testing principles and experimentation trade-offs
- Comfortable working with product analytics (Amplitude, HotJar, etc.)
- Care about business outcomes as much as user experience
- Can articulate the “why” behind design decisions
- Move fast without sacrificing thinking
- Comfortable with ambiguity and incomplete information
Nice to have
- Experience designing paywalls or subscription flows
- Experience with pricing or monetisation experiments
- Experience in gamified or educational products
Benefits
- Fully remote
- Flexible working, with trust and autonomy (and occasional intensity)
- Dedicated work equipment
- £2,500 annual learning budget
- Annual company retreat
- Regular company-paid lunches
- Health insurance (where applicable)
- Enhanced parental leave
- Pension / 401k options