Job Description
Own product work end to end: Partner with product and engineering to define problems, explore solutions, validate direction and ship. Stay involved past launch. Design across surfaces: Web apps, native mobile (iOS and Android), embeddable widgets and user portals. Most weeks you will touch more than one.
Operate the design system: Own and evolve our Figma libraries. Keep components, autolayout and variables in a state where other designers and engineers can move fast inside them. Prototype closer to code: Move past static mocks where it helps. Use whatever tooling gets you to a real, testable artifact fastest.
Communicate clearly async: Feature decks, recorded walkthroughs, written specs, Figma comments. We collaborate over text far more than over Zoom. Work close to engineering: Review builds, flag drift, and know when to fight for pixel fidelity vs. when to let something ship. Manage your own priorities: Multiple product areas, multiple moving pieces, light oversight. You keep the work moving.
Requirements
- 3+ years designing product, ideally in SaaS or application-heavy environments
- Fluent in Figma: components, autolayout, variables, prototyping, dev mode
- Comfortable on both ends of the craft spectrum: rough flow mapping and pixel-level UI
- Strong product instinct. You can tell when a feature is pointed in the wrong direction before the mockups go bad.
- Comfortable designing for data-dense desktop web and for native mobile
- Working understanding of responsive design, accessibility and common patterns for complex applications
- Strong async writing. You can run a design review through text without losing signal.
- Self-directed. You do not need close supervision to ship.
- Tuned to how the profession is evolving. You are already adapting your process to the tools and expectations of the current moment, not waiting to be told how.
Benefits
- Flexible work arrangements
- Professional development opportunities