Lockwood Publishing Ltd
Lockwood Publishing Ltd
1 open job
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Job Description

  • Design end-to-end player journeys across features, systems, and LiveOps
  • Translate product and commercial goals into intuitive, high-performing experiences
  • Deliver features that improve engagement, retention, and monetisation
  • Use tools like Claude, Figma AI, and generative workflows to accelerate design
  • Prototype and test ideas quickly to validate assumptions
  • Continuously refine AI-driven workflows to increase team velocity
  • Support A/B testing and iterative improvements
  • Use data, insight, and player behaviour to inform design decisions
  • Focus on continuous optimisation rather than one-off releases
  • Work closely with Product and Engineering to shape and prioritise the roadmap
  • Align with Art and Creative to ensure quality and consistency
  • Present work clearly, explaining decisions and trade-offs

Requirements

  • Outcome-driven mindset with focus on player and business impact
  • Ability to work quickly and pragmatically in a fast-paced environment
  • Clear communicator who can simplify complex problems
  • Proactive and accountable, taking ownership of delivery

Nice to Have

  • Experience with LiveOps, in-game economies, or monetisation systems
  • Familiarity with experimentation and growth frameworks
  • Experience contributing to design systems

Benefits

  • Private Healthcare Plan
  • Pension Plan
  • Life Assurance
  • Work From Home
  • Training & Development
  • Employee Assistance Programme

Posted 2 months ago — it may no longer be active. Explore recent jobs

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