About the role
We make immersive safety-training modules for industrial companies - oil & gas, energy, construction, datacenters. Our fastest-growing format is the Storybook: a short, illustrated, narrated video story - think a graphic novel brought to screen - where a recurring cast of characters lives through a real workplace hazard. The stories are built almost entirely with an AI pipeline we’ve developed: story and dialogue drafted with LLMs, frames generated in a locked painterly style, voiceover and video generated from there.
We’re looking for someone to run that pipeline end to end: turn a training brief into a story, the story into a storyboard, the storyboard into finished frames and video.
Why this matters
Frontline workers have seen a thousand bullet-point safety courses and remember none of them. What sticks is a story: a character they recognize, a decision that feels real, a consequence that lands. Every module we make starts from fixed learning objectives and real customer references - the story exists to teach,and every beat has to earn its place. The craft is making that invisible: a viewer should feel like they watched a good short film,and only afterwards realize they now know exactly when to stop a lift.
What you’ll do
- Take a brief - learning objectives, a procedure, an incident report, customer reference photos -and find the story in it: characters, setting, a sequence of beats that teaches every objective
- Write the storyboard: shot by shot, with natural dialogue and narration, in our established format
- Generate the frames with our AI pipeline, in a locked art style with our recurring cast, keeping characters, outfits, equipment, and settings consistent from shot to shot
- Iterate until it’s right: check every frame and every line against the learning objectives and the customer’s references,and redo what doesn’t hold up
- Brief our 2D artists on frames that need hand correction,and review what comes back
- Assemble the result into video: timing, pacing, holds, syncing narration to picture
- Run several modules in parallel and keep each one moving
- Where this could grow
- The pipeline is getting more capable every month,and we’re scaling this format hard. Someone who proves they can own a module end to end - brief in, finished video out - can grow into owning delivery across a whole series,and into helping shape the pipeline itself:the templates,the prompts,the checks. The people who do best here treat the tools as their own and keep making them better.
The honest version
You don’t pick what to teach - learning objectives arrive fixed,and a learning designer signs off the result. You don’t pick the look -the art style and cast are locked,and accuracy to the customer’s real equipment beats artistic preference every time. This is disciplined storytelling inside a tight frame,with a lot of iteration,at volume. If that constraint sounds like a fun puzzle - how good a story can you tell inside these walls - you’ll thrive here and we’ll keep you busy. If you’re looking for open-ended creative ownership of your own ideas, it won’t be the right fit.
What we need from you
- Story craft - you can write a tight scene with dialogue that sounds like people talking, not a compliance manual. This is the core skill; everything else can be taught.
- Visual storytelling - you think in shots: what the camera sees, what changes between frames, when to hold and when to cut. A background in comics, animatics, video, or film - professional or serious hobby - is exactly right.
- Real fluency with AI tools - LLMs for drafting, image generation as a daily instrument. You know how to steer them,and more importantly you know when an output isn’t good enough and needs another pass
- Detail discipline - you work from reference photos and spec sheets, you notice when a harness is missing in frame 7,and you check your own work before anyone else has to
- Clear coordination - you can brief an artist precisely,take feedback without friction,and keep multiple modules organized
- The ability to read dry source material - procedures, regulations, incident reports -and pull a human story out of it
- Reliable communication and availability with some overlap with UK working hours
- Big bonus (not required): image editing or illustration skills. If you can open a generated frame in Photoshop, Procreate or Krita and fix it yourself - restore a missing glove, repair a mangled hand, match the style so the correction is invisible - you’ll need our 2D artists far less and your modules will move faster. Tell us if this is you
- Also nice to have: instructional design exposure, video editing (Premiere, Resolve, CapCut), motion graphics, or experience with safety, industrial or technical content
How Do We Support and Benefit Our Employees
- Competitive salary and stock options — everyone shares in what we’re building
- 25 days holiday + public holidays
- Fully equipped setup from day one ( no waiting for laptops)
- Regular company offsites and team socials
- A flat, transparent culture with direct access to leadership