Description:
- Lead design of new game levels and live game events with compelling visual narrative, cutscenes, and engaging mini-game and quests
- Collaborate with the Creative, Art, Design, and UI teams to develop storyboards for game episodes and events utilizing visual narrative design techniques
- Define/Assemble/Create in-engine cinematics in Unity, to reinforce visual narrative and action key moments of gameplay
- Ability to assemble a wide assortment of assets (models, characters, animations, VFX, Audio, Gameplay, Narrative and more) in the Unity engine.
- Apply understanding of cinematography, timing, motion, adding and moving cameras smoothly and artistically to create engaging scenes and compelling visual narratives.
- Collaborate across all creative departments including Audio, Artists, Tech Art, and Animators to ensure all the assets are being properly specified, created, and are ready for production and implementation.
- Collaborate with Production to establish and maintain a content pipeline during pre-production, production, and live game against goals
Requirements:
- 5+ years of experience working in the video games industry as a Technical 3D Level Designer or Technical Artist.
- Demonstrated ability to design engaging premises and visual narratives for levels, quests, mini-games and events, including but not limited to optimizing level flow, pacing, visual storytelling, character animations, PvP experience, etc.
- Expert using Unity to build/create 3D game scenes, levels, and environments.
- VERY strong technical implementation knowledge and scripting experience.
- Good knowledge of in-engine sequencers.
- Strong knowledge of cinematography, 3D character and camera animation.
- Aware of new technologies and processes related to the industry.
- Excellent communication skills and abilities to work efficiently within a team.
- Ability to work with people from other fields of expertise in a strong culture of data-driven design using customer metrics from live services.
- Self-sufficient and resourceful; able to identify and work with technical constraints.
Benefits:
- Live game services experience, including management of a content pipeline and events calendar with live services team, and optimizing content design, investments and resource allocation against real time customer metrics.
- Mobile experience preferred.
- Agile development and hands on experience, ability to tweak or implement animations, VFX, lighting, and other assets as needed.
- You are excited to utilize new technologies and design novel games for a new market of players.
- Experience designing a Mobile game from scratch a plus