We are currently seeking an economy designer that can perform at a wide variety of game genres, platforms and target audiences and who is able to execute a gameβs vision and bolster its systems through skillful and thorough Economy Design.
The person should be capable of working on multiple projects and cooperating with Producers, Customers, and other Stakeholders -internal and external- in a fast-paced international environment.
- Location: Remote
- Contract Type: Freelance, Project Based
- Contract Length: 3+ months
Responsibilities:
- Ability to create effective game economies that fit our clientβs vision and provide solutions that match industry standards
- Ability to create in-game and out-of-game economic systems for a wide variety of game genres and for a wide variety of audiences
- Knowledge of Game Theory and Game Design
- Create clean and structured sheets that make the necessary values easily available to developers and fellow designers
- Design and balance game systems core to the game economy
- Ability to create effective and well-documented sheets
- Strong mathematical skills, with emphasis on Statistics and Probability; being able to formulate indexes to identify strengths and weaknesses of the economy design in the game
- Perform in-engine balancing, tweaking and polishing tasks related to economy design
- Work within a multidisciplinary team towards shared goals
- Estimate, prioritize and coordinate economy design activities
- Coach teammates in economy design tasks
- Communicate and cooperate with Customers and other Stakeholders
- Participate in different Design Department activities to collaborate and coordinate with fellow game designers
- Solid organizational skills including attention to detail and multi-tasking skills
Requirements
- Bachelorβs degree in related field or equivalent experience
- Professional experience in economy design: +5 years
- Deep knowledge creating Game Design Documentation
- Quest and Economy Design experience
- Web3 Economy Design experience
- Fluent English and excellent communication skills
- Experience working with Art and Programming departments
- Experience tuning game economies for FTUE and game tutorials
- Ability to work methodically and using predictive and iterative models
- Experience working on games from pre-production to release and LiveOps
- Shipped multiple game titles as Game Designer
- Must be proactive, enthusiastic, flexible, capable of working autonomously and energetic
Desired Qualifications:
- Experience in other fields of game design, such as game mechanics, level design, game narrative
- Experience working with Unity and Unreal game engines
- Basic scripting skills to adjust features created by developers
- Experience developing for PC and console platforms
- Knowledge of NFT Game Design
- Experience in developing sandbox games
- Experience in developing big open world games
- Experience with mobile and WebGL games
- Experience with play to earn concepts