Game Scripting Developer β€” AI Code Evaluation & Training (Remote)

9 months

Responsibilities

  • Help train large-language models (LLMs) to generate smart, playable game code.
  • Participate in the human feedback loop:
    • Compare & rank code snippets for game logic, scripting, or scene-building
    • Repair & refactor AI-generated code in Lua, GDScript, or LPC for correctness and clarity
    • Inject feedback into the RLHF system to shape how the model reasons about code
  • Enable the model to learn how to write, critique, and debug game code like a real developer.

Requirements

  • 3+ years of hands-on development experience (indie game development counts)
  • Familiarity with Lua, GDScript, or LPC/MudOS
  • Strong instincts for debugging gameplay or scripting bugs
  • Clarity in writing to explain issues and reasoning
  • Comfort working asynchronously in a remote setup

What You Don9t Need

  • No prior AI/ML/RLHF background required

Tech Stack

  • Experience with scripting languages, game engines, and custom tooling is welcomed

Logistics

  • Location: Fully remote 6 work from anywhere
  • Compensation: $30 6$70/hr depending on location and seniority
  • Hours: Minimum 15 hrs/week, up to 40 hrs/week available
  • Engagement: 1099 contract
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G2i Inc.

G2i Inc.

6 jobs posted
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