Playstation
Playstation
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We are seeking a game designer who leverages Large Language Models (LLMs) as part of their daily workflow, especially in strange or unforeseen ways. Many designers are exploring LLMs for code or β€œlore” generation (e.g. NPCs, quests, dialogue, etc), but we are looking for someone who is digging deeper… Have you made a game mechanic generated by an LLM? Or prototyped a game only possible with LLMs? Then this job is for you!


You will work with our generative ML team to create entertainment and game development from the ground up. Our team includes ML researchers, MLOps,
and game developers. To give you a sense of the team’s prior work, here is a short presentation we gave at SIGGRAPH last year: https://youtu.be/btWy-BAERoY?t=3420Β 

Reporting

The game designer will report to the Director of Generative ML

Responsibilities and Duties

  • Invent new ways to apply LLMs to game design
  • Design tools and technique that leverage LLMs as part of your game design practiceΒ 

Experience and Skills required

  • Large breadth of knowledge and interests outside of games and ML (curious about everything!)
  • Experience shipping a game or entertainment productΒ 
  • Comfort with long-term moonshots and rapid prototyping
  • Self-motivated, collaborative, good communicator

Preferred Qualifications

  • Experience with scripting (especially Python)
  • Experience designing games for web browsers or meatspace (e.g. board games)
  • Experience with LLMs beyond ChatGPT

Posted over 2 years ago β€” it may no longer be active. Explore recent jobs

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