WHAT YOU'LL DO
- Design and develop several projects, responding to feedback from key stakeholders to craft gameplay that is fun, marketable, and innovative
- Pitch original game ideas, researching and developing concepts on your own and with other designers
- Provide feedback for and develop pitches from external inventors
- Facilitate or participate in in-person and remote playtesting sessions
- Write instructions & "How to Play" video scripts with accessibility and clarity in mind
- Partner with internal stakeholders to support development/publication, collaborating cross-functionally with Creative Operations, Production & Sourcing
WHAT WE NEED
- 3+ years of tabletop game design/development experience
- A love for, and strong knowledge of, successful mass market retail party games
- An understanding of fundamental game design principles and player motivations
- Experience writing and editing game rules and "how to play" video scripts
- A basic understanding of graphic design, UX principles, and tools including Adobe Illustrator, InDesign, and Photoshop
- A basic understanding of organization/presentation tools, including Google Docs, Sheets, and Slides