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Demiurge Studios
Demiurge Studios
3 open jobs
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Responsibilities

  • Own the design, documentation, and implementation of an immersive, best-in-class open-world experience.
  • Partner with the game's product leadership to turn the game vision into practical and executable designs.
  • Rally a cross-functional team around your designs as you prototype and iterate on game mechanics.
  • Solve creative and technical challenges that require navigating ambiguity and production constraints.
  • Provide regular active feedback across all features and the overall design of the game.
  • Grow and empower the design team through clear direction, consistent feedback, and engaged coaching.
  • Technical prototyping and implementation of gameplay systems within Unreal utilizing blueprints.

Qualifications

  • 8+ years of experience in game design, with a minimum of 3 years in a lead design role.
  • Demonstrable experience designing significant gameplay systems and mechanics for at least one shipped open-world RPG game.
  • Deep understanding of open-world RPG player motivations and gameplay systems.
  • Hands-on experience rapidly prototyping gameplay with a AAA game engine, preferably Unreal.
  • Ability to translate feedback from team members and user play tests into actionable product insights.
  • Strong written and verbal communication skills.
  • Self-starter with an entrepreneurial mindset and the ability to operate in a fast-paced environment.
  • Passion for open-world RPG gameplay.
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