Summary
- Are you a creative, data-driven builder who loves designing engaging experiences that help users learn and succeed? Topstep is hiring a Senior Product Manager to own our Education & Gamification domain the engine behind trader engagement, learning, and long-term success.
- Youβll connect trader needs with compelling educational content and progression mechanics, align partner teams on a clear roadmap, and ship best-in-market features that measurably raise user activation, retention, and trading performance.
- This role is ideal for someone who combines deep product judgment with strong execution instincts, and whoβs ready to step into a position of high impact on trader outcomes.
- Youβll shape how we think about the future of trader education and engagement and help build the capabilities that turn that vision into reality.
Key Responsibilities
- Own the Education & Gamification roadmap: Learning path strategy, content development pipeline, gamification mechanics (e.g., challenges, leaderboards, badges), user progression, competitive analysis, and engagement experimentation.
- Define clear problem statements and PRDs tied to user learning and engagement goals; translate vision into requirements for complex, cross-team releases.
- Coordinate delivery across Engineering, Design, Data, Marketing, Support, and Community to ship reliable, compelling features on time.
- Optimize the user's learning and engagement journey with a rigorous testing and experimentation roadmap to drive significant improvement to activation, retention, and successful trading outcomes.
- Education Platform Strategy: Own the roadmap for foundational educational and gamification capabilities that help traders upskill and celebrate their accomplishments.
- Establish the metrics that matter (e.g., engagement, content completion, skill progression, retention) and regularly report performance; quantify feature ROI and inform resourcing trade-offs.
- Align stakeholders on the roadmap and maintain crisp communication on scope, status, and decisions, driving value for our trader community and learning eco-system.
Required Qualifications and Key Competencies
- 5β8 years in Product Management, with material ownership of an education, gamification, user engagement, or consumer-facing learning product area.
- Fluency in education & gamification concepts: User motivation analysis, learning path design, game mechanics, behavioral incentives, A/B testing, engagement loops, churn analysis, and customer segmentation.
- Data-driven operator: Comfortable designing experiments and digging into dashboards/SQL to size opportunities and prove ROI.
- At ease with scale: Demonstrated ability to deliver releases to a high-volume user base where small changes have a material impact.
- Execution & coordination: Proven record aligning multiple teams and shipping complex releases without losing the thread on outcomes.
- Excellent written & verbal communication with the ability to create structure in ambiguity and drive clear decisions.
- Laser customer focus and experience partnering with Research, Marketing, Content, and Product Marketing to refine personas, confidently position, and release best-in-market educational experiences.