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Playstation
Playstation
28 open jobs
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Responsibilities

  • Operate and optimize lifecycle programs within in-game channels using central tooling, with a focus on segmentation, personalization, and timing to support studio-defined goals.
  • Optimize in-game messaging strategy to meet retention and monetization goals, proposing new campaigns and tactics based on data-informed learnings.
  • Translate studio and game team objectives into concrete operational plans: campaign setups, player segments, triggers, and experiments.
  • Maintain and prioritize an operational backlog and calendar of lifecycle activities, coordinating with studio partners around updates, events, and content releases.
  • Use analytics dashboards and reports to monitor key metrics (e.g., retention, engagement, conversion) and recommend adjustments to campaigns and player touchpoints.
  • Partner closely with Game Design, Product, Marketing, Analytics, Engineering, and Creative teams to ensure lifecycle operations are aligned with game roadmaps and player needs.
  • Document and share learnings, standard operating procedures, and templates back into shared lifecycle playbooks to improve operational efficiency and consistency across titles.

Required Skills

  • Minimum of 3–5 years of experience in product management with hands-on knowledge of live operations, digital marketing, CRM, and digital products, tools, and campaigns.
  • Experience working with dashboards or analytics tools (e.g., Looker, Tableau, Amplitude, or similar) and using data to evaluate performance and propose next steps.
  • Demonstrated ability to collaborate across functions (for example with Marketing, Analytics, Design, Creative, or Operations) to deliver projects or campaigns.
  • Strong organizational skills with attention to detail, and comfort managing multiple workstreams in a fast-paced, live-ops environment.
  • Clear written and verbal communication skills, with the ability to turn complex requirements into structured plans and tool configurations.
  • Strong understanding of player behavior, game design, and live service models, with a passion for creating engaging and relevant player experiences.

Preferred Qualifications

  • Experience operating or supporting lifecycle, CRM, marketing automation, or experimentation tools in a production environment.
  • Familiarity with multiple types of live service games, including premium and free-to-play, and general games-as-a-service (GaaS) models.
  • Good understanding of experimentation concepts (e.g., A/B testing) and how to apply them operationally.
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