Playstation
Playstation
28 open jobs
View profile

Responsibilities

  • Lead the end-to-end product development of licensed hardlines products (e.g., action figures, statues, replicas, prop collectibles, roleplay items) from concept through production.
  • Act as a key point of contact with licensees for approvals, submissions, and product reviews.
  • Work closely with product managers, engineers, designers, and other stakeholders to define product requirements and specifications.
  • Ensure all products align with IP guidelines, storytelling, and franchise positioning.
  • Facilitate approvals process from start to finish for all product and packaging from licensees.
  • Conduct market research and competitive analysis to identify trends and opportunities for product improvement.
  • Develop and maintain project documentation, including timelines, budgets, and risk assessments.
  • Track development progress against timelines, proactively identifying risks and driving solutions to keep projects on schedule.
  • Drive continuous improvement initiatives to optimize the product development process and enhance team efficiency.
  • Improve our portal (MyMediabox) to streamline workflows.
  • Collaborate with licensing, marketing, and sales teams to develop go-to-market strategies and support product launches.
  • Partner closely with licensing to align on line plans, providing informed recommendations and adjustments to support brand strategy and commercial objectives.
  • Collaborate with studio partners to communicate product direction, gather feedback, and ensure alignment throughout the product development lifecycle.
  • Onboard submission process with licensees, agents, and brand collaboration partners.
  • Catalog, manage and distribute final product samples including the coordination of sample archive.
  • Clearly communicate and manage workback schedules, ensuring cross-functional teams are aligned on key milestones and deliverables.
  • Demonstrate a solutions-oriented mindset, troubleshooting challenges and adapting plans to meet evolving business and partner needs.

Qualifications

  • Bachelor’s degree in Design or equivalent.
  • 7+ years of experience in licensed consumer products, specifically in toys, collectibles, gaming, or entertainment hardlines.
  • Advance understanding of product lifecycle management principles and best practices.
  • Portfolio of demonstrated experience working with global IP and licensing approval processes.
  • Solid proficiency with collectible formats, materials, manufacturing methods, and cost drivers for collectibles and toy categories (e.g., action figures, statues, blind box, premium collectibles).
  • Strong product sensibilityβ€”balancing fan authenticity, quality, and commercial viability.
  • Proven track record of successfully delivering projects in a timely manner.
  • Excellent communication and interpersonal skills, with the ability to collaborate effectively across teams.
  • Highly detail-oriented and exceptionally organized, with a proven ability to prioritize workstreams and consistently deliver against timelines in a dynamic, fast-paced environment.
  • Strategic thinker with a customer-centric mindset and a passion for driving results.
  • Experience in Photoshop, MyMediabox (or similar approval systems), PowerPoint, Adobe Illustrator etc.
  • Passion for gaming, pop culture, entertainment, or collectible markets is a plus.

Posted 2 months ago β€” it may no longer be active. Explore recent jobs

Mention Woody when you apply β€” your support keeps us going πŸ’œ

Tired of manually applying to jobs?

Let JobCopilot apply for you β€” while you sleep.

  • β€’ Auto-applies to 1,500 relevant jobs/month
  • β€’ Tailors your resume to each job
  • β€’ Matches your exact search criteria
  • β€’ Runs 24/7, fully hands-free