Responsibilities
- Lead the end-to-end product development of licensed hardlines products (e.g., action figures, statues, replicas, prop collectibles, roleplay items) from concept through production.
- Act as a key point of contact with licensees for approvals, submissions, and product reviews.
- Work closely with product managers, engineers, designers, and other stakeholders to define product requirements and specifications.
- Ensure all products align with IP guidelines, storytelling, and franchise positioning.
- Facilitate approvals process from start to finish for all product and packaging from licensees.
- Conduct market research and competitive analysis to identify trends and opportunities for product improvement.
- Develop and maintain project documentation, including timelines, budgets, and risk assessments.
- Track development progress against timelines, proactively identifying risks and driving solutions to keep projects on schedule.
- Drive continuous improvement initiatives to optimize the product development process and enhance team efficiency.
- Improve our portal (MyMediabox) to streamline workflows.
- Collaborate with licensing, marketing, and sales teams to develop go-to-market strategies and support product launches.
- Partner closely with licensing to align on line plans, providing informed recommendations and adjustments to support brand strategy and commercial objectives.
- Collaborate with studio partners to communicate product direction, gather feedback, and ensure alignment throughout the product development lifecycle.
- Onboard submission process with licensees, agents, and brand collaboration partners.
- Catalog, manage and distribute final product samples including the coordination of sample archive.
- Clearly communicate and manage workback schedules, ensuring cross-functional teams are aligned on key milestones and deliverables.
- Demonstrate a solutions-oriented mindset, troubleshooting challenges and adapting plans to meet evolving business and partner needs.
Qualifications
- Bachelorβs degree in Design or equivalent.
- 7+ years of experience in licensed consumer products, specifically in toys, collectibles, gaming, or entertainment hardlines.
- Advance understanding of product lifecycle management principles and best practices.
- Portfolio of demonstrated experience working with global IP and licensing approval processes.
- Solid proficiency with collectible formats, materials, manufacturing methods, and cost drivers for collectibles and toy categories (e.g., action figures, statues, blind box, premium collectibles).
- Strong product sensibilityβbalancing fan authenticity, quality, and commercial viability.
- Proven track record of successfully delivering projects in a timely manner.
- Excellent communication and interpersonal skills, with the ability to collaborate effectively across teams.
- Highly detail-oriented and exceptionally organized, with a proven ability to prioritize workstreams and consistently deliver against timelines in a dynamic, fast-paced environment.
- Strategic thinker with a customer-centric mindset and a passion for driving results.
- Experience in Photoshop, MyMediabox (or similar approval systems), PowerPoint, Adobe Illustrator etc.
- Passion for gaming, pop culture, entertainment, or collectible markets is a plus.