What You9ll Do
- Polish assets and create visual effects from scratch
- Design materials for visual effects, including meshes and particles
- Set dress levels and cinematics with visual effects
- Optimize visual effects to ensure strong performance
- Work in Maya, Photoshop, Houdini, and proprietary tools
- Collaborate with team members to meet production milestones
- Develop teamwork and communication skills essential for game development
- Partner closely with the VFX department to learn industry-standard techniques
What You9ll Gain
- Real-world experience contributing to a professional game production
- Mentorship from talented artists and insight into VFX pipelines
- A portfolio boost with a credited AAA game project
- The chance to grow as a collaborative, creative professional in a supportive studio environment
What We9re Looking For
- Current enrollment in an accredited university Undergraduate program pursuing a B.F.A. in Computer Art, Illustration, Game Design, Product Design, or equivalent, with graduation expected between May 2025 and Spring 2027.
- Strong foundational and production design skills
- Proficiency in Maya, Photoshop, and a real-time toolset such as Unreal or Unity
- Energetic, self-motivated, creative, and responsible individuals with a passion for video games and art
Eligibility
- Students with expected graduation between December 2026 and Spring 2027 from an accredited university. Undergraduate
- Able to work during one of the following periods: May 18th - August 7th or June 15th - September 4th. Relocation assistance is available for eligible candidates.
- Must be available for the entire 12-week internship period.
- SIE will only consider applicants authorized to work for any employer in the United States and who will not require work visa sponsorship from SIE now or in the future.