Responsibilities
- Plan the design roadmap for our hybrid free-to-play and web3 MMO to be a fun game that retains and monetizes
- Hire and manage a small team of designers
- Oversee and participate in the design of the game (this is a player-coach role)
- Work closely with the leadership team to ensure the game design meets the business goals
- Communicate and iterate on the design with the whole team and get them on board with the direction
- Collaborate with the Product Manager to ensure the game’s economy is robust and non inflationary
- Ensure the crafting experience has sufficient depth to support a player trading economy for many years to come
- Write, review, organize and maintain design documentation for easy collaboration with the team
- Oversee the development of spreadsheets detailing game content, in-game text, and values
- Collaborate closely with artists and engineers to shepherd the design from concept to prototype to finished product
- Plan the roadmap for new features and new content for the game’s live ops
- Iterate on prototypes by seeking feedback from the team, playtests and the community
- Ensure in-game content is balanced to ensure players have a fun experience
- Lead the writing of a white paper to communicate the design to the community
- Play the game religiously and constantly strive to improve the design
- Work with the Data Analyst to understand and improve the game design in a data informed manner
- Keep up with the latest game design across the broader gaming landscape
Requirements
- You don’t need to be an expert in web3, but a willingness and an interest in learning is a must
- 8+ years of video game design experience
- 2+ years of experience designing MMOs/MMORPGs or RPGs
- Experience hiring and managing designers
- Experience shipping games from concept to prototype to launch and live ops
- Experience designing free to play features for retention and monetization
- Experience designing a deep and engaging game economy
- Can design complex systems that are compelling and fun for players
- Outstanding written and verbal communication skills to communicate designs both internally and externally to the community
- A desire to get everyone on the team and in the community bought in and excited about the games we are building
- Capable of working efficiently to incorporate feedback and data from many different sources into the design
- Ability to both deliver and receive honest constructive feedback in a professional and open manner
- Excellent mastery of written and spoken English
Nice to haves
- A Bachelor's Degree in Design, Game Design or related field
- Knowledge of Unity game engine
- Ability to draw and sketch
- Ability to build advanced spreadsheet functionality such as joins, complex formulas, etc.
- Ability to program to quickly prototype and iterate on ideas
- Playing web3 games and participating in the community of web3 projects
- Deep knowledge of many different games across various platforms, genres and business models
Why work with Roboto Games?
- As a member of a small team, your voice will be heard and you will have an immense impact on our games and community
- Make games that you can play with your friends. Make games you can play on your phone, on your PC, on your mom’s Chromebook. You get the idea
- Work alongside a diverse group of game industry game veterans with 12+ years of experience
- Work from anywhere as long as you have enough overlapping hours with the Pacific timezone (plus or minus 3 hours for this position)
- Occasionally travel to Roboto’s HQ in California for work weeks and company offsites (attending remotely will always be supported)
- Full time role with benefits (4 weeks of paid time off, stock options, health, dental, vision, 401K, charitable donation matching)
- What’s not to like?