Role

  • Take absolute ownership of the core gameplay experience, obsessing over the moment-to-moment interactions, pacing, and the fundamental "fun" factor of the game
  • Craft and iterate intensely on core action loops (e.g., combat, shooting, or driving mechanics), focusing heavily on timing, collision, and player feedback.
  • Tackle the most complex gameplay engineering challenges
  • Drive technical prototyping for bold new core mechanics, finding the right game feel before scaling up
  • Pitch and implement big features to the team, deconstructing them into smaller components
  • Own core game mechanic balancing
  • Always back up your ideas with available data points
  • Be able to deconstruct and analyze mobile games mechanics

Profile

  • At least 5+ years as a Game Designer, level design background is a massive plus
  • Experience working on mobile games
  • Accountability, independence, and responsibility when given ownership over your work
  • Good sense of game feel, pacing with strong attention to detail
  • Communication skills in English, both written and verbal
  • Passionate to learn new ways to perform your tasks in a more efficient way, and to improve yourself every day
  • Actively integrates AI tools into daily workflows to enhance productivity and efficiency

Benefits

  • Best-in-class compensation
  • Other benefits according to the country you reside
⚠️ This job was posted 3 months ago and may no longer be active β€” explore recent jobs.
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Voodoo

Voodoo

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