Joyteractive
Joyteractive
1 open job
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Responsibilities

  • Create Fun Levels: Design and develop levels for new puzzle games, ensuring challenging gameplay that is fun all way through
  • Difficulty Curve Management: Work on balancing the difficulty curve across levels to ensure a smooth and rewarding player progression
  • Level Editor Improvement: Contribute to improving the level editor to enhance workflow efficiency and creativity

Requirements

  • 2-3 years of experience as a Level Designer, specifically in casual or hyper-casual genres
  • At least 1 year of experience designing puzzle levels (word and other hybrid puzzle mechanics)
  • Experience working with analytics and behavior metrics
  • Understanding of game design and puzzle design principles
  • Russian fluent

Will be a plus

  • B2 level of English
  • A passion for puzzle games and hands-on experience with the genre
  • Basic knowledge of Unity
  • Experience using AI tools, especially for creating levels
  • Having a portfolio

Conditions and bonuses

  • 18 business days of compensated day-offs
  • 8 paid Personal Days a year + 1 day is added every year
  • Flexible Public Holidays policy
  • 100% Sick Leave compensation
  • Payment for wear and tear on equipment while using a personal computer
  • Remote work

Posted 2 months ago β€” it may no longer be active. Explore recent jobs

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