Job Description
This role is based in our beautiful Copenhagen office, as we truly believe that when talented people work closely together, magic happens! For this role, we therefore offer full relocation support to those coming from outside of Denmark.
Your role & impact:
We are currently growing our Games Team, Makeover Match, and are on the lookout for an additional UI Designer to join a team of talented people. Currently, we have one UI designer within the Makeover Match team, collaborating with cross-functional stakeholders to create assets for our newest live game. And thatโs where you come in! Aligned on a joint UI design vision, your role will be pivotal in making our players happy by creating the assets that they interact with most.
Okay, letโs get a little bit more specific. Hereโs what youโll be doing on the day-to-day as a UI Designer:
- Youโll create compelling UI assets and animations and implement them in Unity,
- Youโll work with artists, programmers, designers, producers, and others to integrate art assets into the game while ensuring technical constraints are met,
- Youโll collaborate with the team to define and implement engaging UI solutions that serve gameplay intentions and enhance our players' experience,
- Youโll create wireframes and prototypes for core and meta gameplay UI components,
- Youโll ensure UI consistency and maintain a cohesive visual identity.
What weโre looking for:
- Youโre a seasoned professional, and your portfolio represents that (please make sure to add your public portfolio link or private folder with work samples),
- You have experience working in a Game Engine (Unity, Unreal, you name it), creating and implementing UI assets,
- You have a deep understanding of mobile UI/UX design principles and processes,
- Youโre able to adapt to and build on an already defined art style (stylized in our case),
- Youโre able to animate UI assets with an animation software of your choice (we use Spine 2D here),
- Youโre able to create mockups and wireframes,
- You believe that candid feedback and close team collaboration are essential for producing great work,
- Youโre not bound by convention and enjoy coming up with innovative ideas and visions,
- Youโre able to keep a flexible mind in times of change,
- You're eager to never stop learning and keeping yourself up-to-date with the latest industry trends and innovations.
You'll make us extra excited if:
- Youโve created 3D assets before,
- Youโve worked with Spine 2D before,
- You have a conceptual understanding of version control,
- You internalized the design principles of Gestalt.
We want to also stress that even if you donโt fulfill any of these nice-to-haves, please donโt feel discouraged to apply. We know that talent takes many forms ๐
Whatโs in it for you?
๐ Beautiful and central office space (right next to Rรฅdhuspladsen) with probably the best view in Copenhagen (no, weโre not biased ๐ค )
๐ฉบ Pension and private health insurance
๐ป A chance to work with the latest tools and technology
๐ Opportunities for individual growth with development talks as well as workshops, books and courses
๐ฎ Daily, healthy organic breakfast and lunch prepared by our professional chefs in-house
๐ฅณ Social activities, including game nights, book club, Friday bar and more
โ๏ธ Relocation package if you are coming from outside of Denmark
๐ Free Danish lessons with our in-house Danish teacher Anja
Our interview process
Submit your application via the fill-in form at the top of this page. This is the easiest and fastest way to get in touch with our recruiters. We foster an inclusive culture and accessible workplace and want to make sure we provide everyone with the same opportunities for success. This is why we encourage you to apply regardless of your gender, sexuality, age, nationality, neurodiversity or disability.
We want to ensure you have a great candidate experience whilst in our recruitment process. We will do everything we can within reason to make sure that your interview takes place in an environment that fairly and accurately assesses your skills. If you need assistance or accommodation, please let us know.
After we review your application, you can expect to go through the following conversations:
โ Introductory coffee chat with your recruiter Vera, primarily to ensure that weโre aligned on the scope of the role and that all of your questions are answered,
๐งช A 1-day home assignment to see your skills in action,
๐คTechnical Interview with Ebru, UI Designer, and Rune, Product Owner, where youโll discuss your creations, and if youโre aligned on values and ways of working.
We are pretty thorough with our hiring process. It is important to us that we choose new Tactilers carefully - just as it is vital to ensure that we are the right place for you.โ
๐ Would you like to know more about Ebru and Rune who you will be working closest with in Copenhagen?